Nemesis- Tactic Path
NEMESIS: Tactic Path is a tactical turn-based RPG currently in development using Godot Engine. This is an early prototype build, created to test core combat mechanics. Current combat features: - Speed-based initiative system (ATB) with a visual turn order queue - Shared team action point system (3 points per turn) - Individual skill cooldowns - Guard (damage reduction) and team-wide Buff mechanics - Single-target and area-of-effect healing - 3v3 battles with line-based positioning (front/mid/back) This is a work in progress. Feedback is very welcome!
| Published | 1 day ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Nemesis-tactic-path |
| Genre | Role Playing, Strategy |
| Tags | Indie, JRPG, Prototype, tactics, Turn-based |
| AI Disclosure | AI Assisted |
